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Won't Recognize Triggers On Xbox 360 Controller For Mac: Causes and Solutions



Long answer: First of all, is this a wired or wireless xbox 360 controller?If it is wireless you will need to buy a "Microsoft wireless gaming receiver".Also, the Play n Charge cable only charges, and won't allow you to use the wireless controller as a wired one.




Won't Recognize Triggers On Xbox 360 Controller For Mac




This method has some downsides, though. If you launch a game from Steam, the client will automatically disable the gamepad-as-mouse feature while you're in the game. This will treat your controller like a controller, with all its own default keybindings. But if you launch a game from outside Steam, your controller will still be recognized as a mouse, and your controls won't work properly.


Controller Companion has a number of easy-to-tweak options in its Settings window, like adjusting the pointer speed, managing dead zones, and creating profiles for specific applications. While it doesn't work out-of-the-box with PlayStation controllers (again, due to the way Windows recognizes them), it comes with a button to set up Xbox Controller Emulator, which should work in conjunction with DualShock gamepads.


You can now start exploring the program. As you can see, there are lots of features and functions to help you reassign your game controller buttons or triggers. You can invert axis on the analogue sticks or triggers. You can add a rapid fire function to buttons on the buttons tab and you can tweak dead zones and sensitivity.


The great thing about having a choice in which controller to use is that, even though both of them are around the same price point, they have a few distinct differences, meaning every Mac user can pick the one more suitable for them. An Xbox One controller is, for example, a little heavier and boasts haptic feedback triggers, whereas the lighter Sony DualShock 4 has an additional (touchpad) button, integrated lithium ion battery, and motion sensitivity.


Right click steam and open up "big picture". Once there, click the "gear" in the top right. Open up controller options, and enable xbox 360 configurations. Unplug your controller after you've saved it, and you're ready to go!* - This seemed to work for many people.


No need to install drive software in your PC if your PC is Window 8 or above. But if your PC is below Window 8, a drive software installation is needed and you may go to -cn/d/xbox-360-controller-for-windows to get it.


Beyond that, with the Xbox Elite Series 2, you get a solid controller with a bit of heft and loads of grip. It offers your typical controls along with a swappable D-Pad and rear paddle buttons, tunable triggers, and six interchangeable thumbsticks that attach magnetically. You can even remap the controls to customize your gaming preferences. And in addition to a wired USB-C connection and Xbox Wireless support, the onboard Bluetooth lets you connect the controller to your phone or computer for Xbox Cloud Gaming.


This version of the Duke features a nearly identical large, rotund shape to the 2001 controller along with the almost excessive resistance on the thumbsticks. You get all the same buttons and triggers, though there are two bumpers that Hyperkin has added on. It also includes the little LCD screen at the center that plays the Xbox start-up animation.


Sporting Sony's signature four symbol buttons on the right, the DualSense includes two analog thumbsticks, a directional pad, a PS button, bumpers, and triggers. While you won't be able to use things like the built-in audio features or enjoy the haptic feedback, you'll still be able to game with a handset with a console feel.


The controller offers support for thousands of titles across the App Store, along with Apple Arcade, so there will be a good chance that most games you play will work with the peripheral. It sports dual analog sticks, four main buttons, a D-pad, bumpers, and new hall-effect magnetic triggers.


One of the cheaper options on the list, the GameSir T4 Pro is a wireless game controller that models itself on the Xbox controller. Like its inspiration, it offers identical control options, including four buttons, a D-pad, two analog sticks, and bumpers and triggers.


On the hardware side, the Backbone One slides the iPhone between two controller sections, featuring four normal buttons, two analog sticks, a D-pad, bumpers and triggers. There's a secondary Lightning port for recharging while in use, and a headphone jack.


The best PC controller for most people is the Xbox Wireless Controller. This Xbox Series X/S era controller works well out of the box with the widest range of PC titles, offers wired, Bluetooth or 2.4GHz wireless connectivity and is available in a range of colours at a fairly reasonable price. The Microsoft controller is also well-made, with responsive triggers and a large, comfortable shape.


While the Xbox Wireless Controller is our top choice, the Sony DualSense PS5 controller is another worthy option. It has great triggers, its longer-than-DualShock design fits all but the smallest hands and of course it has that symmetric design some folks prefer. It's cheaper to run than the Xbox controller too, as it can be recharged via USB-C - so no need to invest in rechargeable batteries or keep buying non-rechargeable ones. There's even a gyroscope, which is useful for playing some emulated games, and first-party Sony games on PC offer the correct button prompts - even if most games will show the Xbox ones instead.


While Microsoft and Sony's long expertise with games consoles means that their controllers are the default option for many, there are also some great third-party alternatives worth considering. The Razer Wolverine V2 is one of the best options, thanks to its use of clicky and satisfying mechanical switches for face button, optional hair triggers and two extra buttons on the rear. It doesn't offer additional paddles, like the earlier Wolverine Tournament Edition, but it does offer a more comfortable shape. We played games like Tetris Effect for hours on this pad without issue - the only problem was that going back to a standard controller afterwards that lacked that tactile feedback is tough once you know what you're missing!


If you do dip into the software, you're in for a treat - there's plenty of settings to adjust here, from trigger sensitivity to stick dead zones, and the interface is intuitive enough that you won't mind setting up a new profile for your next game. Connectivity is handled via a 2.4GHz wireless USB dongle, with the option for a wired Micro USB connection if you'd prefer. Battery life was excellent in our testing, with the C40 TR only requiring a couple of top-ups in weeks of use. The package is completed with a hard case for the controller and its accessories. If you play on both PS4 and PC and you're willing to invest in a premium controller, this is a worthy choice.


The Nacon Rig Pro Compact does exactly what it says on the tin, providing an Xbox-style controller that is more diminutive than the first-party models. This makes it a better choice for the significant percentage of the world's population that has smaller hands. Even the middle buttons - Menu, Select, Share - have been moved closer to extremities of the controller to make these oft-useful keys easier to press. The gamepad also comes with unusual short-throw triggers, which are great for shooters where the trigger is more or less a binary input and making it quicker to actuate could win a few battles, and not so great for racing games where you have less precise throttle and brake control. The Pro Compact feels relatively well made, and unlikely to break, but its light weight makes it almost feel a little hollow despite its robust exterior. This Nacon controller also comes with Dolby Atmos for Xbox and PC; just install and run the Dolby Atmos app from the Windows or Xbox store with a headset connected to get a free lifetime license (normally $15). There's also a Pro Compact app for both platforms that allows you to customise the button assignments, stick sensitivity, and so on. All in all, it's a convincing package given that it costs less than a standard Xbox controller.


The Scuf Instinct and Scuf Instinct Pro are deeply customisable controllers for Xbox consoles and PC. I opted for a controller with an interesting topographical map theme in blue and gold, matching this with mono-colour face buttons, black sticks, and grey d-pad, shoulder buttons and triggers. There are tons of options here, with eleven elements you can tweak - including less cosmetic changes like ripping out the rumble motors for a lighter gamepad or opting for different shape sticks. (Scuf's earlier Xbox One era Prestige controller has even more colour options - the firm assured me that the Instinct series will have a similar number of options eventually). The Pro adds rubber grips and four rear buttons - fittingly, features that may prove handy for high-level play but are easily dispensed with to save some money on what is already an expensive proposition.


Compared to the similarly expensive Xbox Elite Series 2 controller, it's hard to pick a favourite. The Elite Series 2 feels more substantial in the hand, with clickier buttons and more conveniently placed triggers, but the Instinct Pro is lighter, with even shorter-throw triggers and a smoother chassis. I think I would normally come down for the Elite Series 2, but that controller's reliability woes would give me some pause - and the Instinct Pro's customisable look makes it a distinct option in its own right.


The Victrix Gambit is another nice option if you prefer a controller you can make your own, with some novel post-purchase customisation ideas. There's a choice of top plates, including a rubbery option for silent play, and circular or octagonal rings for each thumb stick. More standard are the offered d-pads (eight-way or four-way), thumb sticks (short or long), rear paddles (two or four) and the provided carry case. Each change I made had an obvious effect, and I was particularly impressed with the rubber top plate. The build quality here is excellent too, with satisfyingly smooth triggers and slightly tactile face buttons, although the placement of the start and select buttons takes a little getting used to. This is a wired controller only, which is in my view totally fine for PC play but less suitable for gaming on the sofa. The cable is at least relatively soft and flexible, unlike some other controllers I've tried recently. Finally, Victrix boasts of a dual-core design that delegates input and audio to separate cores, reducing input latency, but I don't have the means to test this and the controller didn't feel noticeably better or worse than alternative options. I think there's enough here to justify the 100/$100 asking price, and I'll be keeping the Gambit on my desk to play Forza Horizon 5 for a while longer! 2ff7e9595c


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